PS There is no 100% Guarantee that I will be able to complete this so it is what it is right at this moment.Įdited Biscuits and Turkey Gravy ItemCodeįixed Description Skill Info Version 1.13 Also its worth noting that I dont have access to the original Unity Packages so I can only update the main xml. Ill post a link to the Repo once I get it all working to the point of loading & appearing ok before actually playing & testing.Īlso find included the file ( War3zuk FarmLife v3 Enhanced VP) This is for those who are only playing Vanilla & not running it along side my Overhaulĭisclaimer This is likely to have many issues that ive not found or addressed, Play at your own risk, This Repo is for my benefit of updating & testing. A few of the new food items are just place-holders and don't have buffs/stats yet. There is a "starter" quest item that will give basic quests to get started with Farm Life if you decide to use it. I also have to go through all of the Food recipes and categorize them. I haven't gone through everything, but all quests are available in the Farm Table. There are currently 1517 recipes and 292 quests in the Modlet. This is one of the areas I haven't done much with yet, regarding the originals. I didn't completely delete the unused models from the Modlet, and they are still able to be crafted, but with no recipe requirements tied to them. All have been re-evaluated and recipes changed accordingly. (example: Dark furniture requires Walnut, Clear requires Maple, White requires White Oak) making Trees more important.Īs mentioned, with the combination of the two farm mods, there were duplicates of some workstations. Most of the recipes for UbB require certain types of wood. The "crop" plants have been recoded to use TFP's growing method, with 56 plants available. Some have been changed to other plant types, while others have been discarded and not used. With the combination of the two farming mods, there were some duplicate plants. New animal workstations currently include: I didn't really know how to do this, so I added "cryo" containers to be found in loot that can then be used with the Animal workstation to create that type of animal. They are also the source of a "breeding" system. Again, none have animations and are place-holders for the time being. None have animations, and are working place-holders for the time being.Īnimal workstations are a continuation of Mayics concept, with new animals added. While I won't be fixing many of the issues with the previous models, I have corrected offset for placement. War3zuk FarmLife v3 Enhanced Alpha 20.4 B42 Stableįarm animals are part of the original mods. & 2nd This Modlet deserves to be working on Alpha 20.3 & I couldn't find any info on this being updated past 14 months ago & Roland had closed all pages related to this. **Important** Started this page for 2 reasons, 1st, The original Author, If you have issues with me doing this please mention it & ill remove & send you the updated files I have so far which is only around 7 hours work. **IMPORTANT** tHE ZIPPED FILE (War3zuk FarmLife v3 Enhanced VP) Is for playing the Mod in a vanilla game, The mod is built to run along side my Overhaul so had different settings for windows.xml & XUI.xml That patch sets it all back to Vanilla so it runs, If you add that zip file to my overhaul it will break the things mentioned.
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